package com.jimmyapp.papa.game.logic;

import javax.microedition.khronos.opengles.GL10;

import android.opengl.GLSurfaceView;

import com.jimmyapp.papa.game.GameListener;



public interface GameLogic extends Runnable{
	public void draw(GL10 gl);
	public boolean pick(int color);
	public void initArray();
	public int getScore();
	public void resetScore();
	public void addGameListener(GameListener gameListener);
	public void stopGame();
	public void addView(GLSurfaceView glView);
}
